#include "skye.h"Go to the source code of this file.
Variables | |
| const char | tile_sprites [NUM_TILE_TYPES][24] |
| const char | effects [16][24] |
| const char | black_square [24] |
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Initial value: {
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
}
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Definition at line 892 of file tiles.c. Referenced by _drawtile(). |
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1.3.6