Go to the source code of this file.
Classes | |
| struct | map_r1 |
| struct | map_r2 |
| struct | editor_map |
| struct | file_header |
Defines | |
| #define | NUM_TILE_TYPES 44 |
| #define | TILE_EMPTY 0 |
| #define | TILE_KYE 1 |
| #define | TILE_SLIDER_S 2 |
| #define | TILE_SLIDER_E 3 |
| #define | TILE_SLIDER_N 4 |
| #define | TILE_SLIDER_W 5 |
| #define | TILE_ROCKY_S 6 |
| #define | TILE_ROCKY_E 7 |
| #define | TILE_ROCKY_N 8 |
| #define | TILE_ROCKY_W 9 |
| #define | TILE_DIAMOND 10 |
| #define | TILE_BLOCK 11 |
| #define | TILE_FUZZY 12 |
| #define | TILE_BOULDER 13 |
| #define | TILE_TWIST_CW 14 |
| #define | TILE_TWIST_CCW 15 |
| #define | TILE_STICKY_EW 16 |
| #define | TILE_STICKY_NS 17 |
| #define | TILE_PUSHER_W 18 |
| #define | TILE_PUSHER_E 19 |
| #define | TILE_PUSHER_N 20 |
| #define | TILE_PUSHER_S 21 |
| #define | TILE_UNUSED 22 |
| #define | TILE_WALL_5 22 |
| #define | TILE_WALL_3 23 |
| #define | TILE_WALL_9 24 |
| #define | TILE_WALL_7 25 |
| #define | TILE_WALL_1 26 |
| #define | TILE_WALL_2 27 |
| #define | TILE_WALL_6 28 |
| #define | TILE_WALL_8 29 |
| #define | TILE_WALL_4 30 |
| #define | TILE_EXPLODER 31 |
| #define | TILE_PIT 32 |
| #define | TILE_MAGNET_EW 33 |
| #define | TILE_MAGNET_NS 34 |
| #define | TILE_BLOB 35 |
| #define | TILE_VIRUS 36 |
| #define | TILE_TWISTER 37 |
| #define | TILE_GNASHER 38 |
| #define | TILE_SPIKE 39 |
| #define | DOOR_EW 40 |
| #define | DOOR_WE 41 |
| #define | DOOR_NS 42 |
| #define | DOOR_SN 43 |
| #define | TILE_AUTOROCKY 44 |
| #define | TILE_AUTOSLIDER 45 |
| #define | TILE_BLACKY 46 |
| #define | TILE_TIMER_0 47 |
| #define | TILE_TIMER_1 48 |
| #define | TILE_TIMER_2 49 |
| #define | TILE_TIMER_3 50 |
| #define | TILE_TIMER_4 51 |
| #define | TILE_TIMER_5 52 |
| #define | TILE_TIMER_6 53 |
| #define | TILE_TIMER_7 54 |
| #define | TILE_TIMER_8 55 |
| #define | TILE_TIMER_9 56 |
| #define | RULESET_DCKYE 0 |
| #define | RULESET_KYE92 1 |
Typedefs | |
| typedef unsigned char | map_square |
| typedef map_r1 | map_r1 |
| typedef map_r2 | map_r2 |
| typedef editor_map | editor_map |
| typedef file_header | file_header |
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Definition at line 91 of file skye.h. Referenced by kye_move(). |
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Definition at line 93 of file skye.h. Referenced by kye_move(). |
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Definition at line 94 of file skye.h. Referenced by kye_move(). |
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Definition at line 92 of file skye.h. Referenced by kye_move(). |
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Definition at line 40 of file skye.h. Referenced by enter_palette_state(), and move_palette_cursor(). |
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Definition at line 120 of file skye.h. Referenced by load_skye_level_r1(), and move_pusher(). |
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Definition at line 121 of file skye.h. Referenced by load_skye_level(). |
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Definition at line 86 of file skye.h. Referenced by advance(), animate_monster(), can_shove(), and tile_is_monster(). |
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Definition at line 56 of file skye.h. Referenced by can_shove(). |
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Definition at line 58 of file skye.h. Referenced by can_shove(), and move_slider(). |
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Definition at line 55 of file skye.h. Referenced by advance(), check_diamonds(), default_map(), detonate(), and kye_move(). |
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Definition at line 45 of file skye.h. Referenced by can_shove(), clear_map(), detonate(), edit_clear(), edit_cut(), kye_move(), move_monster(), move_pusher(), move_slider(), place_tile(), and shove(). |
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Definition at line 82 of file skye.h. Referenced by can_shove(), and move_slider(). |
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Definition at line 57 of file skye.h. Referenced by kye_move(). |
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Definition at line 89 of file skye.h. Referenced by advance(), animate_monster(), can_shove(), and tile_is_monster(). |
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Definition at line 46 of file skye.h. Referenced by _drawtile(), advance(), begin_level(), default_map(), detonate(), kye_move(), and place_tile(). |
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Definition at line 84 of file skye.h. Referenced by advance(), can_shove(), kye_move(), and set_magnet_skips(). |
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Definition at line 85 of file skye.h. Referenced by advance(), can_shove(), kye_move(), and set_magnet_skips(). |
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Definition at line 83 of file skye.h. Referenced by can_shove(), detonate(), move_pusher(), move_slider(), and shove(). |
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Definition at line 64 of file skye.h. Referenced by advance(), can_shove(), mirror_x(), and move_pusher(). |
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Definition at line 65 of file skye.h. Referenced by advance(), can_shove(), mirror_y(), and move_pusher(). |
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Definition at line 66 of file skye.h. Referenced by advance(), can_shove(), mirror_y(), and move_pusher(). |
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Definition at line 63 of file skye.h. Referenced by advance(), can_shove(), mirror_x(), and move_pusher(). |
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Definition at line 52 of file skye.h. Referenced by advance(), can_shove(), mirror_x(), move_slider(), rotate_ccw(), rotate_cw(), and turn_sliders(). |
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Definition at line 53 of file skye.h. Referenced by advance(), can_shove(), mirror_y(), move_slider(), rotate_ccw(), rotate_cw(), and turn_sliders(). |
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Definition at line 51 of file skye.h. Referenced by advance(), can_shove(), mirror_y(), move_slider(), rotate_ccw(), rotate_cw(), and turn_sliders(). |
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Definition at line 54 of file skye.h. Referenced by advance(), can_shove(), mirror_x(), move_slider(), rotate_ccw(), rotate_cw(), and turn_sliders(). |
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Definition at line 48 of file skye.h. Referenced by advance(), can_shove(), mirror_x(), rotate_ccw(), rotate_cw(), and turn_sliders(). |
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Definition at line 49 of file skye.h. Referenced by advance(), can_shove(), mirror_y(), rotate_ccw(), rotate_cw(), and turn_sliders(). |
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Definition at line 47 of file skye.h. Referenced by advance(), can_shove(), mirror_y(), rotate_ccw(), rotate_cw(), and turn_sliders(). |
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Definition at line 50 of file skye.h. Referenced by advance(), can_shove(), mirror_x(), rotate_ccw(), rotate_cw(), and turn_sliders(). |
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Definition at line 90 of file skye.h. Referenced by advance(), animate_monster(), can_shove(), and tile_is_monster(). |
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Definition at line 61 of file skye.h. Referenced by can_shove(), kye_move(), and set_magnet_skips(). |
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Definition at line 62 of file skye.h. Referenced by can_shove(), kye_move(), and set_magnet_skips(). |
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Definition at line 60 of file skye.h. Referenced by can_shove(), mirror_x(), mirror_y(), move_slider(), and try_rotate(). |
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Definition at line 59 of file skye.h. Referenced by can_shove(), mirror_x(), mirror_y(), move_slider(), and try_rotate(). |
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Definition at line 88 of file skye.h. Referenced by advance(), animate_monster(), can_shove(), and tile_is_monster(). |
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Definition at line 71 of file skye.h. Referenced by load_dckye_level(). |
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Definition at line 87 of file skye.h. Referenced by advance(), animate_monster(), can_shove(), and tile_is_monster(). |
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Definition at line 77 of file skye.h. Referenced by mirror_x(), mirror_y(), move_slider(), and tile_is_wall(). |
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Definition at line 78 of file skye.h. Referenced by mirror_y(), move_slider(), and tile_is_wall(). |
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Definition at line 74 of file skye.h. Referenced by mirror_x(), mirror_y(), move_slider(), and tile_is_wall(). |
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Definition at line 81 of file skye.h. Referenced by mirror_x(), move_slider(), and tile_is_wall(). |
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Definition at line 73 of file skye.h. Referenced by editing_state(), and tile_is_wall(). |
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Definition at line 79 of file skye.h. Referenced by mirror_x(), move_slider(), and tile_is_wall(). |
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Definition at line 76 of file skye.h. Referenced by mirror_x(), mirror_y(), move_slider(), and tile_is_wall(). |
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Definition at line 80 of file skye.h. Referenced by mirror_y(), move_slider(), and tile_is_wall(). |
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Definition at line 75 of file skye.h. Referenced by mirror_x(), mirror_y(), move_slider(), and tile_is_wall(). |
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Referenced by load_kyelib(), and save_skyelib_r2(). |
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Definition at line 7 of file skye.h. Referenced by adjust_map_size(), load_dckye_level(), load_skye_level_r2(), set_level_size(), and write_skye_level_r2(). |
1.3.6