#include <engine.h>
Public Attributes | |
| unsigned char | sprite |
| signed char | duration |
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Definition at line 53 of file engine.h. Referenced by advance(), animate_monster(), begin_level(), clear_effects(), detonate(), kye_move(), move_monster(), and shove(). |
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Definition at line 52 of file engine.h. Referenced by _drawtile(), advance(), animate_monster(), begin_level(), clear_effects(), detonate(), kye_move(), move_monster(), and shove(). |
1.3.6